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Old Dec 06, 2007, 06:28 PM // 18:28   #21
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It isn't a "bot" program, and yes, because bots are not allowed. On the other hand, the scripts that find bots probably aren't meant to look for something like this, so you could use it safely.
Quote:
Originally Posted by nightwatchman
As soon as you start asking yourself "is this legal" the chances are that it isn't.
I just want to quote this to emphasize how stupid it is.
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Old Dec 06, 2007, 07:01 PM // 19:01   #22
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WTB Your heros 100G (Step outside with me then leave)

there are alot of solo FOW and underworld explorers doing this already. No bots attached
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Old Dec 06, 2007, 07:04 PM // 19:04   #23
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Clearly, it's against the EULA.

That said, but for the getting your account banned part, I do think it's a good idea.
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Old Dec 06, 2007, 07:36 PM // 19:36   #24
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Bots are never legal in any games
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Old Dec 06, 2007, 08:12 PM // 20:12   #25
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Quote:
Originally Posted by Cobalt
... Since they are just doing what could be done in game by a key press I guess they would be legal to use then.
...
That's pretty much the definition of any bot. They don't have magical game breakng properties, they just send what would be keypress data to the client.

Quote:
Originally Posted by Croco Clouds"
Bots are never legal in any games
Client side bots maybe. There's loads of third-party bots that server operators run on fps games that aren't breaking any EULAs.
Plus iirc the WoW interface is so badly designed that their dev team just encourage users to macro it to high heaven, perfectly within their EULA.


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Macros that cause you to cast LoD just after you hit infuse
... Yes, because every time monks infuse they should cast LoD. :\
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Old Dec 06, 2007, 09:28 PM // 21:28   #26
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This setup would work for missions and single zone vanquishing but not really beyond that. Heroes remain when a player maps out or logs out but as soon as you zone into another area the heroes of the player that left also dissapear. Thus this setup would be useless in clearing multi level dungeons or vanquishing a series of zones.

Overall bots are against the EULA so this wouldn't work from the very start.
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Old Dec 06, 2007, 09:39 PM // 21:39   #27
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Probably not allowed, sadly, but a neat idea nevertheless. Anet's stance on full hero parties (in elite areas and HM, anyway) is complete nonsense IMO. It's even more nonsensical in light of the ability to "borrow" other people heroes as described above. Clearly it hasn't broken the game, clearly the design allows for it, let us do that with our own heroes and the problem is solved.

Last edited by Vinraith; Dec 06, 2007 at 09:42 PM // 21:42..
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Old Dec 06, 2007, 09:46 PM // 21:46   #28
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Umm, if you have two accounts, why not manually add the heroes with your second account?


BTW, you lose PC-less heroes on zoning so this would be of limited value if you have to zone.
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Old Dec 06, 2007, 10:01 PM // 22:01   #29
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Sorry, but just have to contribute my limited knowledge of this, as I see many things that are WAAAY off.
For things such as this, the main issue often does not lie in what function it performs, but the way it performs it, what methods it takes into use.
As long as the methodology is considered alright by ArenaNet, every kind of program that uses it would, in most cases, also be considered alright (to take this "bot example", if a chat-responsive bot like this WERE to be allowed, one of the things that would not be allowed with a chat-responsive bot would be a Casino Bot, as ANet has directly stated that any casino server is not allowed).

I do not claim to know how to make it, but I am pretty sure a chat-responsive bot like this would have to either:
1. Modify the client
2. Intercept packages
as there is currently no API to carry out such commands as (in pseudocode):

"if ( mainChatFrame.channelParty.getRecievedMessage() == ("add ".%name%) ) { partyControl.addHero("%name%) }"

Instead, you would most likely have to sniff up packages in search of a string of "add %name%", adressed for party chat.
As I fully doubt that intercepting the packages (the method needed for this kind of automation) is permitted by ArenaNet, I also doubt the legality of such a bot.

Quote:
Originally Posted by Winterclaw
BTW, you lose PC-less heroes on zoning so this would be of limited value if you have to zone.
Thus the dismiss command, as the user would be able to run him and the bot to another zone before dismissal. This would of course require being able to make it there 4-man, but if that's what it takes...

_Zexion

Last edited by Zexion; Dec 06, 2007 at 10:03 PM // 22:03..
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